AR Capstone

Augmented Reality Challenges Technical Problems

Augmented Reality Challenges Technical Problems

Augment Reality (AR) is a technology that overlays virtual objects into a proper environment. Augmented Reality Challenges Include Use Technical Problems.

The items then appear to co-exist.

Post edited 6/6/2022.

This post highlights issues regarding the following…

Challenges faced–Interface issues.

One reported challenge is the claim that AR is difficult for students to use in the classroom.

This poses the question of how effective is AR in the classroom?

Several examples point to poor interfaces in the design of the applications.

  • Adding hints to the interface would help students negotiate the barrier and reduce the ineffective use of time for both students and instructors.

Claim of AR Group Outperformed Web-Based Group

Researchers’ claims are not always valid.

One example in a literature review shows research is open to manipulation.

A pair of researchers used 42 students from a high school to conduct experiments with AR versus students who used Web-based technology.

Augmented Reality Challenges Use and Technical Problems

AR Capstone Blog 583 Special Problems in IT read

They used a constructive approach and anchored instruction.

They split the group into a control group and an experimental group.

Then followed with several questions asked at the conclusion of the lesson.

Mann-Whitney test resulted in p <.05 in knowledge concepts.

Other claims included AR helped students reach satisfaction in their work over the control group.

However, the experimental group had participant n = 22, ten percent more than the control group.

I feel it is safe to conclude that it skewed the experiments in favor of the experimental group through this whole research.

Another factor was that they published the article in 2016. Technology and awareness have moved on since then.

Other related information about AR

The Potential of Instructional Technology A review

Capstone Project Augmented Reality

My Virtual Classes–Augmented Reality–Workspace

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